Hunter's Mark

Magic | Ranger Spells

1st-­level divination

Casting Time: Swift
Range: 100 feet
Duration: Concentration, up to 1 hour

You choose a creature within range and mystically mark it as your quarry. Until the spell ends, your attacks deal 1d6 extra damage to that creature, and you have advantage on any Wisdom (Perception) or Intelligence (Search) check you make to find it.

Hunter's Mark

Making Port O'nor DM_Eric