Cure Wounds

Spells | Cleric Spells | Druid Spells | Paladin Spells

1st-­level evocation

Casting Time: 1 action
Range: Touch
Duration: Instantaneous

You touch a creature, channeling positive energy into it. The creature regains 2d8 + 2 hit points. This spell has no effect upon undead or constructs.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 2d8 for each level above 1st.

Cure Wounds

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